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Minecraft farms
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Minecraft farms: a design encyclopedia

Farms are the heart of the Minecraft endgame. They are automatic contraptions that collect resources, food and experience for you while you build, explore or just stand AFK. This encyclopedia collects detailed farm designs with material lists, build instructions and output data.

Why build farms?

Minecraft is a game about gathering resources. At first you dig by hand, hunt mobs and plant wheat by hand. That works, for a while. When you need hundreds of iron ingots for hoppers, thousands of prismarine blocks for builds, stacks of fireworks for flying with an elytra, or experience for enchanting, collecting by hand stops making sense.

Farms solve that problem. They range from simple food farms you can build in the first hour of play to projects that take days, like the guardian farm, which produces thousands of items an hour. Every farm in this encyclopedia includes a list of required materials, step-by-step build instructions, the expected output and variants for different stages of the game.

If you're looking for shorter beginner guides, check the farm guides section. There you'll find simple versions of farms that are ideal for the start of survival.

Mob farms

Farms that use mob spawning mechanics to collect drops and XP.

Crop farms

Automatic plant and food farms. The foundation of survival.

XP farms

Farms optimized for gaining experience.

Resource farms

Farms built to automatically collect valuable materials.

Nether farms

Farms that use the unique mechanics of the Nether.

End farms

Farms in the End dimension. The best XP rate in the whole game.

Farm output comparison

Below is a comparison of the farms in this encyclopedia. The figures are for optimal, fully automated versions of each farm.

Farm Main drops XP/min Difficulty Dimension
Enderman farm Ender pearls 30-50 lvl Medium The End
Guardian farm Prismarine, sea lanterns 20-40 lvl Very hard Overworld
Witch farm Redstone, glowstone, gunpowder 3-5 lvl Medium Overworld
Wither Skeleton farm Skulls, coal, bones 5-10 lvl Hard Nether

Farm build order

You don't have to build every farm at once. Here is a recommended progression:

  1. Food farm - your first farm, still within the first hour of play. Wheat, carrots, potatoes.
  2. Spawner XP farm - find a zombie or skeleton spawner and build a simple farm. XP for enchanting your first tools.
  3. Iron farm - an iron golem farm. No iron means no hoppers, and no hoppers means no automatic farms.
  4. Enderman farm - after defeating the Ender Dragon. The best XP farm in the game and unlimited ender pearls.
  5. Wither Skeleton farm - for the skulls to summon the Wither and get a nether star for a beacon.
  6. Guardian farm - a project that takes days. But once it's built, it provides prismarine, sea lanterns and XP for the rest of your world.
  7. Witch farm - optional, but useful for self-sufficient bases. Redstone and glowstone without mining.
Tip: Before you start building advanced farms, make sure you have an iron farm. Hoppers are a key component of almost every automatic farm, and each hopper costs 5 iron ingots. You'll find more farm optimization tips in the optimization guide.