Another snapshot that brings a lot more than the usual weekly test builds from Mojang. This time the developers are giving us a programmable block that runs singleplayer commands, villager infection, a beacon that adds buffs to your character, and much, much more! Adventure map makers are surely waiting impatiently for version 1.4 - let's hope we won't have to wait for it as long as we did for 1.3 :)
Minecraft Snapshot 12w32a changes
- Added a block that runs singleplayer commands when activated by redstone, made for adventure servers
- Can't be crafted in a normal world
- Uses the "@player" or "@p" syntax
- Only OPs can use this block in multiplayer
- Can only be obtained with /give, the block ID is 137
- Can be disabled by setting enable-command-block to false in server.properties

- Added several commands to use with the new block
- /difficulty - changes the difficulty level
- /spawnpoint - changes the point where a player respawns after death or first joins
- @p targets the nearest player, @a all players, @r a random player
- /weather - changes the weather to [clear/rain/thunder]
- /gamerule - a command used to change (enable/disable) individual aspects of gameplay:
- doFireTick (true) - fire spreading
- mobGriefing (true) - whether mobs can destroy/move blocks
- keepInventory (false) - losing your inventory on death
- doMobSpawning (true) - mob spawning
- doMobLoot (true) - mobs dropping loot
- doTileDrops (true) - when a block is destroyed, it won't drop as an item
- Zombies can infect villagers [1]
- When a villager dies, it is replaced by a zombie
- On Normal difficulty the infection chance is 50%, on Hard - 100%
- Infected young villagers turn into baby zombies [2]
- Baby zombies don't burn in sunlight and run 50% faster
- The infection can be reversed by:
- 1. Throwing a splash potion of Weakness at the villager
- 2. Using a Golden Apple while the Weakness effect is active


- Mobs can wear armor and carry weapons [1]
- Skeletons and zombies now sometimes wear and drop all types of armor, sometimes enchanted. Zombies can also carry weapons and skeletons a bow, also enchanted
- Zombie Pigmen can carry enchanted weapons and regular/enchanted armor


- You can now toggle server IP visibility in the server list by pressing F1
- Giant trees now also spawn with rotated wood blocks

- Improved villages and their villagers
- You can restore an abandoned village or found a new one
- Villagers can like or dislike the player
- They can come to hate you if you kill other villagers or let them die
- Depending on how much villagers like you, they will offer you better trades
- Villagers like you more when new trade offers appear [1]
- Villagers like you less when you attack them [2]
- Only villagers who live in a village can like or dislike the player


- Changed and added several trade options to counter emerald farming and improve gameplay
- Added a work-in-progress block (Beacon) [1]
- It will be craftable at a later time
- Right-clicking opens its GUI [2]
- Gives off light as bright as Glowstone
- To activate it, you need to build a 3×3 platform under it; for maximum power, a pyramid like in the screenshot below. [3]
- Each additional platform layer means more range and additional effects, with range +8
- The minimum range is 16 blocks
- Players in range receive the chosen effect every 4 seconds
- Changing one section of the block costs 1 Emerald, Diamond, Gold Ingot or Iron Ingot
- Getting the best beacon efficiency requires 164 blocks
- Each beacon can only give one effect at a time. If you built a pyramid of 4 block layers, you can choose between the Regeneration effect or a second level of the previously chosen effect.
- Successive layers give unique effects:
- 1. Speed and Haste
- 2. Resistance and Jump Boost
- 3. Strength
- 4. Regeneration and level II of the previously chosen effect



- Added Potions of Night Vision
- They can't be brewed yet



- Fixed /me and /tell
- Bug: Zombies don't burn during the day
Minecraft 12w32a Download
Client - Server