Raid farm
About this farm
A raid farm is an advanced build that produces totems of undying, emeralds and huge amounts of XP. Here's how it works: you get the Bad Omen effect from a patrol captain, come within range of a village and trigger a raid. The raid mobs (pillagers, vindicators, evokers and ravagers) spawn in waves and are killed automatically. Evokers drop totems of undying, the most valuable item in the game. The farm needs a village (a bed, a villager and a job site block) and an automatic killing system. The advanced version combines it with a pillager farm for Bad Omen in a single build.
Key features
- Totems of undying, which save your life
- Huge amounts of emeralds from raids
- Emeralds and crossbows dropped by raid mobs
- XP from every raid mob you kill
- The Hero of the Village effect: discounts on villager trades
Required materials
Tips and tricks
- You get Bad Omen from a patrol captain: it's the one with a banner on its head.
- A village needs at least 1 bed, 1 villager and 1 job site block.
- A raid has 5 waves on Normal and 7 on Hard, and the last waves include evokers.
- Hero of the Village lasts 40 minutes and gives you huge trading discounts.
- A totem of undying in your off hand activates automatically when you would otherwise die.
Technical specifications
| Name | Raid farm |
| Category | Mob farms |
| Output | ~10 totems of undying/h |
| Dimensions | 30x30x15 |
| Version | 1.14+ |
| Build time | 3-5 hours |
| Difficulty | Very hard (5/5) |
| Redstone | Required |
| XP per hour | ~3,000 XP/h |